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12:11 AM · Nov 18 ,2025

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Ville-Veikko Helppi - The Basics Of Test Automation For Apps, Games And The Mobile Web

Mobile application ecosystems — let’s count Android and iOS here — are unbelievably dynamic, but they also suffer from both software and hardware fragmentation. This is especially true for Android,

mobile , Devices , Apps , testing , Android , ios , Games

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Martin Grubinger - How To Build A Real-Time Multi-User Game From Scratch

As the pandemic lingered, the suddenly-remote team I work with became increasingly foosball-deprived. I thought about how to play foosball in a remote setting, but it was clear that simply reconstru

Apps , coding , Games , Javascript

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Lou Franco - Simplifying iOS Game Logic With Apple’s GameplayKit’s Rule Systems

When you develop a game, you need to sprinkle conditionals everywhere. If Pac-Man eats a power pill, then ghosts should run away. If the player has low health, then enemies attack more aggressively.

mobile , Apps , ios , Games

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Marc Vandehey - How To Build A SpriteKit Game In Swift 3 (Part 1)

Have you ever wondered what it takes to create a SpriteKit game from beginning to beta? Does developing a physics-based game seem daunting? Game-making has never been easier on iOS since the introdu

swift , mobile , Apps , ios , Games

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Marc Vandehey - How To Build A SpriteKit Game In Swift 3 (Part 2)

Have you ever wondered what it takes to create a SpriteKit game? Does collision detection seem like a daunting task? Do you want to know how to properly handle sound effects and background music? Ga

swift , mobile , Apps , ios , Games

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Martin Kool - Rebuilding An HTML5 Game In Unity

Last year, we released a mobile game named Quento. It was written entirely in HTML5, wrapped in our proprietary PhoneGap alternative andlaunched in many app stores with mild success. The game cau

Windows Phone , mobile , Android , ios , Games , html5

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Julia May - Bizarre Websites On Which You Can Kill Time With Style

Modern Web-building technologies allow designers to realize their most daring and creative ideas. Enhanced interactivity and a remarkable visual appearance can be achieved by means of such tools as

Inspiration , Web Design , Games , Design

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Mikołaj Stolarski & Tomasz Grajewski - Principles Of HTML5 Game Design

Visual effects in games define their overall look and feel, and gameplay. Players are attracted to high visual quality, which generate more traffic and reach. It’s key for creating successful games

coding , Games , html5

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John Ferrara - Playful UX Design: Building A Better Game

I sincerely believe that the user experience community should add game design to its toolbox of competencies. If we’re truly committed to creating satisfying user experiences, then there’s no reason

Navigation , ux , Inspiration , Games

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Marc Vandehey - How To Build A SpriteKit Game In Swift 3 (Part 3)

Have you ever wondered what it takes to create a SpriteKit game? Do buttons seem like a bigger task than they should be? Ever wonder how to persist settings in a game? Game-making has never been eas

swift , mobile , Apps , ios , Games

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Angie Bowen - Retro Video/DOS Games For The Weekend

Now you’re ready to take some time off and unplug, let’s stroll down memory lane, the gaming way. Focusing on the days of the old DOS-based games, we sourced some emulators so that you could revisit

Videos , Inspiration , Weekend , Games

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Eoin McGrath - How To Design A Mobile Game With HTML5

The great thing about these titles is that they work equally well on both mobile and desktop using the same code. Could HTML5 finally fulfill the holy grail of “write once, run anywhere”? Getting S

mobile , iphone , Games , html5

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Arnaldo Perez Castano - JavaScript AI For An HTML Sliding Tiles Puzzle

Sam Loyd (1841–1911), American chess player and puzzle maker, created the sliding tiles puzzle in the 1870s. The puzzle is represented by an m×n grid, where m is number of columns and n is number of

AI , Games , html5 , Javascript

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Zack Grossbart - How To Design An Open-Source iPhone Game

This article is the first in a series that will walk through iOS programming using this game as an example. This first article gives you an overview of the game and of iOS programming in general. We

mobile , Apps , iphone , ios , Games

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Charlie Walter - Using The Gamepad API In Web Games

The Gamepad API is a relatively new piece of technology that allows us to access the state of connected gamepads using JavaScript, which is great news for HTML5 game developers. A lot of game genre

coding , Games , html5 , Javascript

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Zack Grossbart - Creating Realistic iPhone Games With Cocos2D

Animation makes games real. Movement adds excitement to a game and makes the characters more realistic. In this article, we’ll look at the Cocos2D library and how it supports programmatic animations

mobile , iphone , ios , Games

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Brad Cooper - The Gradual Disappearance Of Flash Websites

In the current landscape of technology and accessing the Internet through devices such as picture frames, netbooks, cell phones and televisions, the benefits of Web standards outweigh those of Flash

performance , Flash , Standards , Web Design , Games , Design

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Lou Franco - Building Killer Robots: Game Behavior In iOS With Fuzzy Logic Rule Systems

Imagine that it’s a hot day. The sun is out, and the temperature is rising. Perhaps, every now and then, there’s a cool breeze. A good song is playing on the radio. At some point, you get up to get

mobile , coding , ios , Games

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Ala Ramildi & René Keller - Case Study: PixelMogul, A Simulation Game For iOS

Are you a web designer or developer who dreams about creating a mobile game and bringing it to the app store? We have good news: Your road to the app store might be shorter than you think! And if yo

Flash , Apps , Case Studies , ios , Games , Design

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