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Luis Ouriach - Ten Tips For Aspiring Designer Beginners (Part 1)

I’ve been living and breathing user interface and product design for just over a decade now, and although I’ve had the pleasure of working alongside some incredibly helpful and creative colleagues,

workflow , Portfolios , Inspiration , Career , Design

Luis Ouriach - Ten Tips For Aspiring Designer Beginners (Part 2)

Since you’re probably coming from Part 1, you may already know that I’ve been living and breathing user interface and product design for just over a decade now and had no one (or to be more exact, v

workflow , Portfolios , Inspiration , Career , Design

Luis Ouriach - Overcoming Imposter Syndrome By Developing Your Own Guiding Principles

Design is one of those disciplines that has a very low barrier to entry, and this is amazing! What isn’t so easy is acquiring the softer skills that you’ll need when entering this job market. Worki

workflow , Inspiration , Career , Design

Luis Ouriach - Building Components For Consumption, Not Complexity (Part 1)

Design systems are on the tip of every designer’s tongue, but the narrative in the industry mainly focuses on why you need a design system and its importance rather than the reality of endless maint

Design System , Figma , Design

Luis Ouriach - Building Components For Consumption, Not Complexity (Part 2)

Welcome back to my long read about building better components — components that are more likely to be found, understood, modified, and updated in ways that promote adoption rather than abandonment.

Design System , Figma , Design