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Javier Cuello - From Chaos To System In Design Teams

In many of the teams that I have joined in the past, I have found a situation similar to the following — they seem to work and deliver things quickly, but without following a reflected approach to t

workflow , Teams , Communication , Design Systems

Javier Cuello - Unleashing The Full Potential Of Symbols In Sketch

No matter whether you are designing a whole design system or just a couple of screens, symbols in Sketch will help you keep your file organized and will save you a lot of time in the long run. In th

Graphics , Tools , Prototyping , Sketch

Javier Cuello - The Beauty Of Imperfection In Interface Design

Sometimes we tend to think of our designs as if they are pieces of art. But if we think of them this way, it means they won’t be ready to face the uncertain conditions of the “real world.” However,

workflow , Tools , Interfaces , Design

Javier Cuello - How To Choose The Right Prototyping Tool

When it comes to creating prototypes, so many tools and methods are out there that choosing one is no easy task. But which one is the best? Spoiler alert: There is no “best” because it all depends

Tools , Prototyping , Design

Javier Cuello - How To Think Like An App Designer

There’s more to designing mobile apps than meets the eye. The task requires a deep knowledge of devices, and it often means changing the way we think — even if that means leaving behind much of what

Interaction Design , mobile , Graphics , Apps , User Interaction