What would you do if you were suddenly stranded on a desert island in the middle of nowhere, with only a USB drive, a dial-up internet connection, and a barebones computer with no software outside t
Pricing your own product is always a tricky proposition, and the more critical the price is to your product’s success, the more difficult it is to set. It’s easy to look at another product and say h
This is the final part in a three-part series on how to build and grow successful user experience teams in agile environments. It covers challenges related to organization, hiring and integration th
FTP’ing is a fact of life for Web designers and developers. Some Web design programs have built-in FTP utilities, but they may not always quite meet your needs. Sometimes you just want to upload a f
This is the second in a three-part series on how to build and grow successful user experience teams in agile environments. It covers challenges related to organization, hiring and integration that p
To edit HTML- and CSS-code you only need a simple plaintext-editor — the rest depends on your skills and your creativity. However, to make your life a little bit easier, you can use some more comfor
This is the first in a three-part series on how to build and grow successful user experience teams in agile environments. It covers challenges related to organization, hiring and integration that pl
If you like the idea of being your own boss (I certainly do), chances are you get the itch sometimes to create your own product — a product whose direction you control, that you do not have to compr
When it comes to coding editors, it’s damn hard to a get a clear overview of all the benefits and functionalities different editors have to offer. However, in the end everybody needs one, so it’s im