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Barry Pollard - Performance Game Changer: Browser Back/Forward Cache

First of all, it would be remiss of me to give the Chrome browser all the credit here, when the other two main browsers (Safari and Firefox) have had this concept for quite some time now, though the

performance , Core Web Vitals , Caching , Browsers

Robin Marx - HTTP/3: Performance Improvements (Part 2)

Welcome back to this series about the new HTTP/3 protocol. In part 1, we looked at why exactly we need HTTP/3 and the underlying QUIC protocol, and what their main new features are. In this second

performance , Guides , Security , Browsers

Michelle Barker - Simplifying Form Styles With accent-color

I don’t know about you, but I love it when new CSS properties arrive that make our daily lives as developers simpler and enable us to remove a whole lot of redundant code. aspect-ratio is one such p

Tools , Accessibility , Css , Browsers

Adrian Bece - Refactoring CSS: Strategy, Regression Testing And Maintenance (Part 2)

In Part 1, we’ve covered the side effects of low-quality CSS codebase on end-users, development teams, and management. Maintaining, extending, and working with the low-quality codebase is difficult

Refactoring , Techniques , testing , Css

Matt Zeunert - Time To First Byte: Beyond Server Response Time

This article has been kindly supported by our dear friends at DebugBear, who help optimize web performance to improve user experience. Thank you! Loading your website HTML quickly has a big

performance , optimization , User Experience

Frank Puscher - Optimizing Conversion Rates: Less Effort, More Customers

Most online store designers who want to optimize their conversion rates only concentrate on the “inner” part of the shopping process, the sales funnel. They focus on product pages, the shopping cart

ux , Usability , E-Commerce , Conversion

Dmitry Fadeyev - Designing Social Interfaces: Overview and Practical Techniques

The standard approach to interface design is to craft a channel that allows you to easily and efficiently control hardware or software; it’s all about the interaction between people and computers. B

Social , ux , Interfaces , Usability , ui